VRX Simulators New Racing Simulator Chassis Design
The core product of VRX Simulators is their racing simulator that allows clients to race/drive cars in a simulated environment (with or without actuated chassis movement). The previous chassis design required many components to assemble & took 5-6 days to build; it also was criticized for less than realistic ergonomics when compared against the ergonomics of sport/racing cars. VRX utilized Fanatec sim-racing controls & D-BOX motion to enhance realism in their simulation experiences.
I was the design lead & project manager charged with improving the ergonomics of the simulator vs the previous design and reducing the cost to manufacture & assembly time. It was also desired by the company CEO to improve the aesthetics of the simulator chassis & provide ample space for vinyl branding space/liveries if possible. I also assembled and tested the first two prototypes & consulted with the fabricators to optimize the manufacturing processes.
The final design cut the cost to manufacture down by 40% and reduced the assembly time by 75% in addition to providing ample area for graphics/livery application.
YouTube Link Below:
CAD render of the VRX iMotion V2 racing simulator assembly in SolidWorks.
CAD render of the VRX iMotion V2 racing simulator assembly in SolidWorks.
Rear view of the VRX iMotion V2 racing simulator equipped with 3 inch D-BOX actuators and Fanatec/Simucube controls.
Rear view of the VRX iMotion V2 racing simulator equipped with 3 inch D-BOX actuators and Fanatec/Simucube controls.
Rear view of the VRX iMotion V2 racing simulator equipped with 3 inch D-BOX actuators and Fanatec controls.
Rear view of the VRX iMotion V2 racing simulator equipped with 3 inch D-BOX actuators and Fanatec controls.
Back to Top